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Showing posts with label 3ds Max. Show all posts
Showing posts with label 3ds Max. Show all posts

Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)


Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)
Product Description

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading. Full source code is provided for the examples and for the client/server networked 3D first-person game that brings together many of the techniques discussed in the book. Learn how to: Acquire input from the user through the keyboard and mouse. Simulate intelligence using steering algorithms and motivation engines. Render using HLSL shaders. Use advanced 3D techniques such as forward and inverse kinematics, subdivision surfaces, and radiosity lighting. Manage scenes via portal rendering.
About the Author
Peter Walsh is a professional software engineer currently working for Realtime Worlds in Dundee, Scotland, on the upcoming game A.P.B. He most recently worked as engine programmer on Crackdown for the Xbox 360. Among the other game titles he has worked on are Medal of Honor: Rising Sun, Harry Potter and the Chamber of Secrets, F1 Career Challenge, and Time of Defiance. He is the author of five books on game development, including Advanced 3D Game Programming with DirectX 9.0.

3DCreative #10 (50) - October 2009

3DCreative #10 (50) - October 2009

3DCreative #10 (50) - October 2009
English | 136 Pages | PDF | 146 MB

Welcome to Issue 50 – the big 5-0! I hope you love the front cover artwork as much as we do – that would be the talents of Andrew Hickinbottom shining through in his latest character illustration, Hoteru no aoi. We’re really pleased to be able to feature this image in our October gallery, so hop on over to p.16 to see more great artwork from this month’s featured artists, before getting yourselves stuck into our latest offerings…

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HotFile

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3D Animation: From Models to Movies (Repost)


3D Animation: From Models to Movies
By Adam Watkins

Publisher: Charles River Media | 2000 | 430 Pages | ISBN: 1584500239 | PDF | 76.57 MB

“Understanding the digital 3D world is the first step to becoming a real 3D animator and once you've mastered 3D model creation, you'll be ready to make your models come alive. Written for designers just beginning in animation, but with some background in 3D, this book provides the fundamentals on 3D design so that learning animation will be a smooth, enjoyable journey. Whether you have been working on your own for a while, are in an introductory animation course, or just need to hone your 3D and animation skills, this is the right resource for you.

With the hands-on tools provided here, you'll learn everything from understanding 3D to modeling, rendering, texturing, lighting, and animation. Written by an instructor of introductory to advanced level animation, this book provides practical insights, tips, and techniques. Practice tutorials and exercises are included throughout the book to help you build your own creations as you work through the detailed information provided. And when you're all done, there is information on getting a job in the industry, preparing demo reels, and getting started as a professional 3D animator.

Features:

-- Focuses on three leading tools: Cinema 4D XL, Lightwave, and Strata Studio Pro. Also covers, AfterEffects, Premiere, Final Cut, Photo Shop, and other leading graphics programs
--Discusses hardware (Windows and Mac) and software issues
--Teaches 3D modeling and animation from the beginning to the final cut
--Written by an animation instructor
”

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Mastering Digital 2D and 3D Art

Mastering Digital 2D and 3D Art

Mastering Digital 2D and 3D Art

Product Description
Digital art opens the door to new techniques and methods of painting that would be impossible to achieve in traditional art. It eliminates the worry of ruined surfaces, toxic chemicals, and expensive materials and introduces powerful tools that are able to realistically simulate water color, oil paint, and air brush techniques. What used to take artists hours to accomplish can now be completed in a few short steps. “Mastering Digital 2D and 3D Art” is designed to help the traditional artist make the move to digital media. It includes step-by-step projects that show how to create both 2D and 3D art and offers helpful hints regarding the digital art programs that will most effectively help you meet your objectives.

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3ds Max 2009 Bible By Kelly L. Murdock


3ds Max 2009 Bible By Kelly L. Murdock
Publisher: Wiley 2008-08-11 | 1252 Pages | ISBN: 0470381302 | PDF | 61.4 MB

The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed to build your skills and spark your creativity. A 16-page color insert highlights cutting-edge work from 3D artists. A valuable companion DVD provides all the examples and content from the book, including unique models and textures you can customize on your own, and a searchable, full-color version of the book.

3ds Max 2009 Bible covers both 3ds Max 2009 and 3ds Max 2009 Design and covers:


Navigating the viewports with the ViewCube, SteeringWheels, and other ways. Creating realistic materials with new ProMaterials. Using Spline Mapping to improve texture mapping over irregular shaped objects. Blending multiple texture maps together with the new Composite Map. Creating architectural walkthroughs with the Walkthrough Assistant.





Don't miss out on the newest version of this bestselling resource!


Download







http://rapidshare.com/files/196372653/0470381302.rar



Here's are the links for PDF book (70 MB) + exercises:
http://rapidshare.com/files/196378508/3d_max_2009_bible_uds.part01.rar
http://rapidshare.com/files/196374934/3d_max_2009_bible_uds.part02.rar
http://rapidshare.com/files/196378394/3d_max_2009_bible_uds.part03.rar


RS Mirror: http://rapidshare.com/files/196397013/0470381302.rar

3ds Max 9 Bible


Kelly L. Murdock, "3ds Max 9 Bible"
Wiley | ISBN 0470100893 | January 30, 2007 | PDF | 1248 pages | ~107MB


Why is 3ds Max Bible a perennial bestselling favorite? Because whether you're a beginner looking for a tutorial to get you up to speed your first day or an expert needing a reference to Max's advanced features, it's all here. Loaded with advice, professional tips, and more than 150 step-by-step lessons, this is the most comprehensive reference-tutorial on 3ds Max on the market, and the one you'll turn to again and again.



* Organize and blend sequences with the new Animation Layers feature
* Explore Sun and Sky, Car Paint, and other new mental ray shaders
* Combine and divide objects with ProBoolean and ProCutter
* Create more accurate dynamic animations with updated reactor tools
* Add greater realism with enhanced and integrated hair and fur tools
* Reference objects, materials, and controllers with XRef

Animate a dancing cartoon moose

Isolate mapping surfaces with the Quick Planar map button

Add realistic motion to your model's hairstyle

What's on the DVD?

You'll find before-and-after example files for every tutorial in the book. The DVD also includes:
* Models and textures to customize for your own designs
* Rendered AVI files of animations used in the tutorials
* All the Max files for every tutorial



http://rapidshare.com/files/189889459/wiley.3ds.max.9.bible.jan.2007.chm.ebook-bbl-0470100893.part1.rar

http://rapidshare.com/files/189877549/wiley.3ds.max.9.bible.jan.2007.chm.ebook-bbl-0470100893.part2.rar

3ds Max 2009 Bible

3ds Max 2009 Bible
  • Paperback: 1252 pages
  • Publisher: Wiley; Pap/Dvdr edition (August 11, 2008)
  • Language: English
  • ISBN-10: 0470381302
  • ISBN-13: 978-0470381304

Product Description
The only comprehensive reference-tutorial on 3ds Max available, this book is everyone’s favorite. Whether you’re a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it’s all here. You’ll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed to build your skills and spark your creativity. A 16-page color insert highlights cutting-edge work from 3D artists. A valuable companion DVD provides all the examples and content from the book, including unique models and textures you can customize on your own, and a searchable, full-color version of the book.




3ds Max 2009 Bible covers both 3ds Max 2009 and 3ds Max 2009 Design and covers:

  • Navigating the viewports with the ViewCube, SteeringWheels, and other ways.
  • Creating realistic materials with new ProMaterials.
  • Using Spline Mapping to improve texture mapping over irregular shaped objects.
  • Blending multiple texture maps together with the new Composite Map.
  • Creating architectural walkthroughs with the Walkthrough Assistant.

Don’t miss out on the newest version of this bestselling resource!

download

3ds Max at a Glance

3ds Max at a Glance | free ebook | download ebook | free download | share ebook
EAN : 9780470179840
ISBN : 0470179848
Author : George Maestri
Publisher : Sybex
Pub Date : 2007-12-17
Pages : 225
Language : English

Description : One look and you’ll see that this 3ds Max book is different from all the others. It presents the core 3ds Max features in pages packed with striking graphics that perfectly illustrate the concepts. Each page is loaded with detailed explanations on crucial components, such as the 3ds Max interface, modeling and animation tools, rendering settings, and more. Engaging step-by-step lessons and tasks provide hands-on reinforcement as you learn. Create textures, learn rigging, bring biped characters to life—even create hair with this beautiful, full-color guide.






Download Here :
http://rapidshare.com/files/174176942/3ds_Max_at_a_Glance.zip

Download Here :
http://depositfiles.com/ru/files/q1eepgfuy

Essential CG Lighting Techniques with 3ds Max, Third Edition


Essential CG Lighting Techniques with 3ds Max, Third Edition
Focal Press (2008-11-10) | ISBN 9780240521176 | PDF | 416 pages | 15MB

Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.


http://rapidshare.com/files/173449354/978-0-2405-2117-6.rar


Enjoy and have a nice day.